Chrysler 200 Oculus Experience

I had the pleasure of consulting with MPC to help develop their Unreal Engine 4 Pipeline for this innovative Chrysler experience.  Additionally, I had a few FX challenges of accenting the 360-non-stereo recordings with extra effects (sparks, paint mist, etc) in-depth within Unreal.

Read more about it here: http://gizmodo.com/chryslers-using-oculus-rift-to-put-you-inside-a-car-as-1663125686